Premise Out in the Vast is a system where access to the Drift is unknown of. The system is under the dominion of the Maekaga Primacy, militant Hobgoblins headed by the Autarch and her Mystic right-hand the Presage. While few inhabitants of the system have seen the Autarch, most know what she looks like because… Continue reading Maekaga Primacy
Sharp Blades & Strong Bladders
Premise Plentiful work is available as fixers and seekers for the University of Hylft, but your interests and discoveries may take you on self-motivated quests in the city and beyond. The City of Hylft Hylft, the city on the city. A small, bustling, and wondrous frontier city formed around a university that was established on… Continue reading Sharp Blades & Strong Bladders
A Lazy GMs Campaign Event Clock
I like to keep the world moving, even when the players aren’t directly observing the NPCs or events that are changing. However, achieving this has often been a challenge for me. Just when should a GM trigger the next step in a sequence of events that should, or could, happen? You might do it based… Continue reading A Lazy GMs Campaign Event Clock
S&S 25: Web of Nightmares
Our officers are: Captain Hector Salazar – a former slave with a painted face, who wields magic through his poppet. Boatswain & Master at Arms Ole Yardley – a crazed old sailor who looks and smells like he should be dead. Quartermaster Riis Byran – a well-dressed man, out of place. Master of Sails Tallow… Continue reading S&S 25: Web of Nightmares
S&S 24: Captain on Deck
Our officers of the Man’s Promise are: Captain Hector Salazar – a former slave with a painted face, who wields magic through his poppet. Boatswain & Master at Arms Ole Yardley – a crazed old sailor who looks and smells like he should be dead. Quartermaster Riis Byran – a well-dressed man, out of place.… Continue reading S&S 24: Captain on Deck
S&S 23: He’s the Captain Now
Our crew are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face, who wields magic through his poppet Ole Yardley: a crazed old sailor who looks and smells like he should be dead Riis: a well-dressed man, out of place Tallow: a creature of the sea with… Continue reading S&S 23: He’s the Captain Now
S&S 22: Fomenting mutiny
Our crew are: Corwin: a curious fellow and agent of old Be Hector: a former slave with a painted face who wields magic through his poppet Ole Yardley: a crazed old sailor who looks and smells like he should be dead Riis: a well-dressed man, out of place Tallow: a creature of the sea with… Continue reading S&S 22: Fomenting mutiny
S&S 21: Revenge Is Sworn
Our crew are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Riis: a well-dressed man, out of place Tallow: a creature of the sea with skills in the martial arts As the screams of the Grindylow Brinebrood Queen ring out… Continue reading S&S 21: Revenge Is Sworn
S&S 20: Devilfish for Supper
Our crew are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Riis: a well-dressed man, out of place Tallow: a creature of the sea with skills in the martial arts William: a man of means with a taste for the… Continue reading S&S 20: Devilfish for Supper
S&S 19: We’re a Little Busy!
Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Riis: a well-dressed man, out of place William: a man of means with a taste for the sweet life As the party considers what to do with the inky… Continue reading S&S 19: We’re a Little Busy!