Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Tallow: a creature of the sea with skills in the martial arts William: a man of means with a taste for the sweet life With the entrance to the… Continue reading S&S 17: And Then There Were Four
Category: Campaign
S&S 16: Can’t Hold a Candle to Montague
Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Tallow: a creature of the sea with skills in the martial arts William: a man of means with a taste for the sweet life Waking before the rest of… Continue reading S&S 16: Can’t Hold a Candle to Montague
S&S 15: Farewell Montague, We Hardly Knew Ye
Our party are: Hector: a former slave with a painted face, who wields magic through his poppet Montague: a dashing young fellow with a romantic notion of life at sea William: a man of means with a taste for the sweat life (Corwin fades into the background for a few scenes as his player is… Continue reading S&S 15: Farewell Montague, We Hardly Knew Ye
S&S 14: A Snuggle and a Tumble
Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Montague: a dashing young fellow with a romantic notion of life at sea William: a man of means with a taste for the sweet life The hanged man grabbed… Continue reading S&S 14: A Snuggle and a Tumble
S&S 13: Rambling Through a Jungle
Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Montague: a dashing young fellow with a romantic notion of life at sea William: a man of means with a taste for the sweet life Leaving the giant crab… Continue reading S&S 13: Rambling Through a Jungle
S&S 12: Hail Mary
Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his poppet Montague: a dashing young fellow with a romantic notion of life at sea Ole Yardley: a crazed old sailor who looks and smells like he should be dead William:… Continue reading S&S 12: Hail Mary
S&S 11: Shore Leave
Our party are: Corwin: a curious fellow and agent of old Bes Montague: a dashing young fellow with a romantic notion of life at sea Ole Yardley: a crazed old sailor who looks and smells like he should be dead William (Billy): a man of means with a taste for the sweet life The party… Continue reading S&S 11: Shore Leave
Eternal Shipmate
One of my players really wanted to play a Zombie pirate in the vein of one of his favourite video game characters and the Dhampir race just wasn’t going to cut it. So I broke out my copy of the Advanced Race Guide and put together this 10RP playable race. Eternal Shipmate (10RP) Some pirates… Continue reading Eternal Shipmate
S&S Catch-up (4-10): 25 Days at Sea
My efforts at writing up play reports for each session fell by the wayside, but I’m going to give it another go. Here’s a narrative filler for sessions 4-10 inclusive. Our party are: Corwin: a curious fellow and agent of old Bes Hector: a former slave with a painted face who wields magic through his… Continue reading S&S Catch-up (4-10): 25 Days at Sea
S&S 3: On the Lash
Our party are: Corwin: a curious fellow and agent of old Bes Montague: a dashing young fellow with a romantic notion of life at sea William: a man of means with a taste for the sweet life As the day’s work comes to an end the bell tolls for Bloody Hour. Whilst most of the… Continue reading S&S 3: On the Lash