Present: Dwali Fletcher (Dave), Ista Alkarr (James), Quill Venger (Gaz), Zathras Zathras (Ben) As the party finish locking up the mercenaries who guarded the Sallix salt works and collected their weapons to return to the Wasp’s Nest they hear a commotion outside and see Dottari are approaching the door. Ista checks the back door and spies a… Continue reading Hell’s Rebels Session 6 – We’ve got a leak
Category: Campaign
Hell’s Rebels Session 5 – Prisoners of Salt
Present: Dwali Fletcher (Dave), Ista Alkarr (James), Quill Venger (Gaz), Zathras Zathras (Ben) Our heroes took a day to recuperate, purchase equipment, craft ammo, begin investigating the Silver Raven’s document cache and check in on the faithful of Erastil. Whilst they were otherwise engaged the party asked Korva and her sisters to investigate the Sallix Salt Works. The sisters… Continue reading Hell’s Rebels Session 5 – Prisoners of Salt
Hell’s Rebels Session 4 – The Wasp’s Nest
Present: Dwali Fletcher (Dave), Ista Alkarr (James), Quill Venger (Gaz), Zathras Zathras (Ben) At Laria Longroad’s request the party head into the basement of the Longroad’s coffee house to investigate the noises and find out what happened to her acquaintance. The party quickly discover a statue to Calistria, the Elven goddess of revenge and lust,… Continue reading Hell’s Rebels Session 4 – The Wasp’s Nest
Hell’s Rebels Session 3 – A Silver Raven’s cache
Present: Ista Alkarr (James), Quill Venger (Gaz), Dwali Fletcher (Dave) After some more poltergeist-like activity with the dire rat’s corpses the party head deeper into the complex beneath the Fair Fortune Livery. They are immediately confronted by what Ista identifies as a Grimple which vomits on Quill. The five Grimple’s defend their nest with magic and rancid special… Continue reading Hell’s Rebels Session 3 – A Silver Raven’s cache
Hell’s Rebels Session 2 – Seeds of a rebellion
Present: Ista Alkarr (James), Quill Venger (Gaz), Zathras Zathras (Ben), Dwali Fletcher (Dave) The rescued man takes the party (now united with Dwali) to back rooms of a bookstore and introduces himself as Rexus Vicotora. His family estate was burned on the Night of Ashes, his parents have gone missing and his last communication from his mother (the head… Continue reading Hell’s Rebels Session 2 – Seeds of a rebellion
Hell’s Rebels Session 1 – A lovely day to riot
Present: Ista Alkarr (James), Quill Venger (Gaz), Zathras Zathras (Ben) The three characters each had their reasons to head to the protest in Aria Park (Ista and Quill were meeting a contact, Zathras was tagging along). They spotted a fourth stand-out member of the protest, clad like the Dottari with the Thrune crest scraped off his shield.… Continue reading Hell’s Rebels Session 1 – A lovely day to riot
Hell’s Rebels Intro
The next campaign I run will be the Pathfinder Hell’s Rebels Adventure Path, here’s a quick intro and character building info post for my players. Overview Infernal Cheliax is one of the most powerful military nations in the Inner Sea. The national faith is diabolism and Asmodeus, the most powerful archdevil and the only one… Continue reading Hell’s Rebels Intro
Playing Pathfinder again
A little over a year ago I backed the Aethera campaign setting, a science-fantasy campaign setting for Pathfinder, on Kickstarter after reading an enthusiastic preview article on io9. Earlier this year our group had a weekend of tabletop gaming to celebrate 20 years of gaming together and the fine folks at Encounter Table Publishing were kind enough… Continue reading Playing Pathfinder again
Shelving LiLF
After discussions with three of my players I’ve decided to shelve my Lamentations of the Flame Princess (LotFP) campaign. We’ve played five sessions over several months and the group were clearly not getting into the campaign. Discussion revealed a multitude of reasons, including: one player unnerved by the lack of rules in LotFP another who is not really excited by… Continue reading Shelving LiLF
LiLF Session 5 – To Karlstadt
Present: Montgomery (James), George (Gaz) Szölôs snook off whilst the party watched the circus show and found out that the sorcerers in Karlstadt, the Seven, have a bounty placed on their head by the Bishop-Prince of Würzburg. The party set out for Karlstad as Montgomery has hatched a plan to convince the Seven to help the party… Continue reading LiLF Session 5 – To Karlstadt