Rulings, not rules

For around a year I ran a very enjoyable 5th edition campaign in our homebrew campaign setting. I struggled a bit at first with the “rulings, not rules” motto of 5e (as hinted in a previous post) but have really come to appreciate how 5e has solid core mechanics with simple rules for common actions… Continue reading Rulings, not rules

Challenging the party

My group and I are 12 sessions in to my first campaign as a Pathfinder GM and I finally feel like I’m hitting my groove. One of the most difficult things for me to pick up has been designing effective fighting encounters that are appropriately challenging to the party. Well, about 3 sessions ago I… Continue reading Challenging the party